Below is a basic summary of the guidelines we use to write a review at MMGN.com. As of 2012, we use a 20 point scale. Previously we used a 100 point scale to give games a final score out of 10.
We use these guidelines in order to write coherent, consistent, critical and factual reviews that are fun to read. Our reviews are written by 100% unbiased writers who have no emotional or personal attachment to the game, console, developer or publisher, so you can rest assured that what you read and the score we give for a game is honest and truthful.
Remember, our reviews are merely a critical opinion. We provide this opinion because we believe we have a sound and professional knowledge of the gaming industry. Opinion is one of the greatest things we have in this society, and we hope you can appreciate our opinion as we would yours. You may not agree with our review and that's fine. We expect that!
Our reviews open with 3-4 dot points detailing what the game does right and wrong. At a glance, you can see if it's worth your time or a game that suits your style. Read on for the body of the review for more detailed information about how it performs in terms of gameplay, content, controls, narrative, visuals, sound, value and anything else relevant to the experience. This will never include spoilers, but we may offer a basic summary of the plot. Finally, you will find a conclusion in "The Final Verdict" and the overall score out of 10 on a 20-point scale. Read below to find out more about the scoring system.
We aim to make our reviews concise, while offering all of the information that matters. We don't like reading five-page reviews that bore you half to death, so we don't write them. Instead, we get straight to the point in an easy to digest format.
THE SCORING SYSTEM
We use a 20-point scoring review system at MMGN.
Games are awarded a score out of 10 increasing in increments of .5 from 0 - 10. The 20-point scale replaces the 100 point system MMGN used before 2012.
10 - Masterpiece
A score of 10 means a near perfect overall experience. This is why we play games. This game exceeded all expectations and at the time of release was one of the best games ever made. It might not be absolutely perfect in every sense of the word, but it's as close as we can get and should be cherished. The perception of a 10/10 score can be understandably different between reviewers, based on their own critical consensus.
9.5 - Brilliant
A score of 9.5 is as close to perfection as you can get without quite being amazing enough to warrant a perfect 10. It offers an exceptional and original experience, yet there may be some very minor issues with graphical presentation and/or audio.
9.0 - Exceptional
A score of 9.0 means that the game offers an extremely enjoyable experience. There may be some minor issues with any of gameplay, graphics, value or audio but overall nothing that distracts from the core experience.
8.5 - Excellent
A score of 8.5 offers fantastic gameplay and a memorable experience. There may be some minor faults, and it isn't quite up there with the must buy games of the year, but enjoyment is assured.
8.0 - Great
A score of 8.0 represents a game that offers great value for money and has great gameplay but has some noteworthy issues on any of the four fronts.
7.5 - Very Good
A score of 7.5 represents a title that does plenty right, but may have a low value or issues on the gameplay/visual front. Nevertheless, it's a solid game.
7.0 - Good
A score of 7.0 means the overall experience is good but may suffer from some medium-to-major problems on the gameplay, value and/or graphical front.
6.0 - 6.5 - Decent
A score of between 6.0 and 6.5 doesn't mean it's a bad game, but it offers an inconsistent experience with some issues that may effect the experience. Fans of the genre will enjoy it.
5.0 - 5.5 - Average
A score between 5.0 and 5.5 is average and may do more wrong in reference to gameplay than it does right. It's certainly playable, but doesn't do anything to standout from the crowd. While not terrible, these types of game are only for the hardcore fans.
4.0 - 4.5 - Bad
A score between 4.0 and 4.5 represents a game that does little to nothing right and offers a very mediocre gaming experience.
3.0 - 3.5 - Rubbish
A man walked into his office one day and told his boss he had a great idea for a game. Our time could have been spared if his boss had said, "Johnson, you blithering idiot, it's absolute rubbish!"
Instead, they made it.
2.0 - 2.5 - Awful
Awful. There's nothing more to be said. Don't play this game.
1.0 - 1.5 - You're Doing It Wrong
This isn't a game...
0.0 - 0.5 - Burn it
My eyes! Ze goggles, zey do nothing! The ash will be more fun than this monstrosity.
Each game is granted a series of achievements to give you a visual insight into what it does right and where it falls down. These can be positive or negative and reflect certain aspects of the game.
Each achievement appears at the end of the review with the score. Click the image to learn more about what a specific achievement means.
Achievement Editors Choice
: The big red stamp of approval. This is a must have game!
Achievement Rainy Day
: This game is fun in short bursts and can be finished quickly. Great for a rainy day.
The Suda Effect
: Weird, quirky, unconventional and that's why we love it!
Achievement Pixel Master
: Move over Picasso, this game excels in presenting a unique visual style.
: The audio design is simply outstanding, as if Ludwig Van Beethoven himself composed the notes.
: There was one moment in this game that had you screaming AWWWWW YEAAAAHHHH like a boss!
: This game will suck you in to the point where you'll have to quit your job, just to feed the cravings
: Cute, cuddly and fun for the whole family.
: Tired, old, and all broken. This is a rage inducing monstrosity!
: Severed limbs, gruesome violence and blood everywhere. This one is for adults.
Crash and Burn
: The hype made us believe it would exceed awesome. Instead it was more like a bad Nicholas Cage movie -- short, lackluster and incomplete.
Achievement Golden Globe
: A captivating story that will have you on the edge of your seat from beginning to end!
: This game requires no thinking at all, just a whole lot of action!
Brick Wall Blues
: Too many repetitive moments, leaving you banging your head against a brick wall, just for a change.
: It pays to be frugal! A great game bought with pocket change.
: So boring you'll be put to sleep long before it comes to an end.