Ken Levine not happy with BioShock's endings

by Ben Salter 5 Comments 13 Likes 1,877 Views 06/01/2014 Back to PS4 news PlayStation 4

BioShock will go down in history as one of the best games of the last console generation, but creative director Ken Levine wishes he could have ended it differently.

Writing in GQ Magazine, via FMV Magazine, Levine explains how the moral choices of BioShock were undermined by concluding the narrative with one of three predetermined endings.

Ultimately, he wants to make a game that can be replayed differently, without only being able to reach the A, B or C ending.

"One part of BioShock I wish I could take back is the three endings. What I personally want to do – and I’m still figuring it out – is create narrative that can be replayable, without adding path A, B or C," writes Levine.

"Look at a football game. It’s a set of rules with an infinite variety of drama. That’s natural and that replays."

Vote for this article Log in with Facebook

Ken Levine not happy with BioShock's endings Comments

  • Jayden27 2028 XP 06/01/2014
    Maybe he could alter the ending for that much-discussed Vita version :P
  • Gryllis 338682 XP 06/01/2014

    Jayden27 said: Maybe he could alter the ending for that much-discussed Vita version


    I think this is more of a next gen thing.

    He wants an ending that is determined by your moral decisions - not just one of three predetermined endings that is closest to how you played.

    Not sure if it's really possibly, but maybe?
  • Leave your comment Log in with Facebook
  • SlappyWag 3617 XP 06/01/2014
    When you make a moral decision, it could be attached to unlocking a snippet of a cutscene. When you finish, all the little individual cutscenes would come together to make an ending.
  • Gryllis 338682 XP 06/01/2014

    SlappyWag said: When you make a moral decision, it could be attached to unlocking a snippet of a cutscene. When you finish, all the little individual cutscenes would come together to make an ending.


    Yeah I guess that's the way. Each decision leads to one of, say, 10 possible small results and they all mash together to form an ending, which would then result is a somewhat individual ending.
  • Ghosty 1198 XP 08/01/2014

    Yeah I guess that's the way. Each decision leads to one of, say, 10 possible small results and they all mash together to form an ending, which would then result is a somewhat individual ending.



    Something like Fallout 3 and NV conclusion cut scenes ?
Leave your comment Log in with Facebook